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It sold more than 3.2 million copies and 1 million pieces of downloadable content. Origins received critical acclaim upon release, with praise mostly directed at its story, setting, characters, music and combat system.
#Playing dragon age origins mac for mac os x#
Origins was released for Microsoft Windows, PlayStation 3, and Xbox 360 in November 2009, and for Mac OS X in December 2009. The development of the game's console versions was outsourced to Edge of Reality. Development of the game began in 2002 and BioWare employed more than 144 voice-actors, and hired Inon Zur to compose the game's music. Its setting was inspired by The Lord of the Rings and A Song of Ice & Fire, and was described by BioWare as a mix between high fantasy and low fantasy. Throughout the game, players encounter various companions, who play major roles in the game's plot and gameplay.īioWare described Dragon Age: Origins as a "dark heroic fantasy" set in a unique world, and a spiritual successor to their previous Baldur's Gate and Neverwinter Nights franchises.
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The game is played from a third-person perspective that can be shifted to a top-down perspective. The player character is recruited into the Grey Wardens, an ancient order that stands against monstrous forces known as " Darkspawn", and is tasked with defeating the Archdemon that commands them and ending their invasion. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background. It is the first game in the Dragon Age franchise. Oh, and you purposefully have a shitty party including a healer tank golem who instantly dies and sucks at healing and am extremely mediocre warrior/rogue combo.Dragon Age: Origins is a 2009 role-playing game developed by BioWare and published by Electronic Arts. It's hilarious in retrospect but would not recommend that DLC to anyone. Like, this was literally their way of trolling everyone, lmao. I then found out that BioWare purposefully made this DLC extremely ridiculous as a response to everyone saying how easy the game and power creep is. The difficulty spike in this entire thing came out of nowhere, and found out that most people couldn't finish the DLC and people eventually found a glitch where you hide in a cubby and the boss can't target you so if you're a mage you can just spend like 30mins pewpewing away. I turned it down to easy and was still surprised how I was getting utterly destroyed. After like an hour I managed to do it by playing it by micromanaging like crazy, only for that boss. Instantly annihalated, and you can't do anything because you're getting stun locked and knocked down from them throwing rocks. That room with the green switch and 6 golems? WHAT THE FUCK. So when I got to this DLC, I wasn't prepared. I played the game on hard back then, and even getting spun up after like a decade now I still breezed through everything on hard (last played a mage and she was OP as all hell with all these spells and AOEs). Story, characters, gameplay and character abilities are still amazing, though, and brought back tons of good memories.Īlso, has anyone played the DLC Golems of Amgarrak? Because, holy shit lmao. Yeah, the visuals definetely don't hold up but they were always ugly, lol. Recently went back and completed the DLC which was massive.